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Planet 1138 Keygen Razor1911 Download

Updated: Dec 8, 2020





















































About This Game Planet 1138 is a vehicle based action game with a heavy emphasis on strategy. Players control a heavily armed ATV as they fight to destroy their opponents base while defending their own. Players can build outposts and turrets along the way in order to manufacture troops and amass an army they can command. Bases are protected by repairable shield generators that must be disabled before they can be damaged so building an army to command is a very important part of the game. With Planet 1138's unique balance between action and strategy players can win matches through pure skill, brilliant strategy, or a combination of both. Features: • Build outposts, amass an army, and command your troops to victory without leaving the battle yourself. • Seventeen mission single-player campaign with a robust upgrade system that rewards players for replaying levels against multiple different AI opponents. • Full controller support. • Win battles through brilliant strategy, pure fighting skill, or a combination of both. • Original music by Jason Heine of HeineHouseEntertainment.com 7aa9394dea Title: Planet 1138Genre: Action, Indie, StrategyDeveloper:Bionic PonyPublisher:Triskelia GamesRelease Date: 18 Feb, 2016 Planet 1138 Keygen Razor1911 Download planet fitness locations 11385. planet fitness gym 11385. planet fitness 11385. 11385 planet. planet 1138. planet fitness near 11385 This is one of those games I wish I could give a neutral opinion on. It's not inherently bad, yet it's not all that great. Allow me to explain, dear reader.Planet 1138 is an Action\/RTS game where you control a "Command Buggy" that has rockets, a machine gun, a shield and nitrous that captures bases which then produce units and pushes them down the lane towards the enemy base. As the game goes on and you complete levels, you will unlock new upgrades which passively upgrade your buggy to deal more damage or to upgrade the turrets on support bases. Honestly, the game is more of a MOBA like Warshift than it is an Action\/RTS like Battlezone or Uprising: Join or Die. There are a ton of levels to play through with super challenging AI and even multiplayer. Overall, the gameplay is solid enough, it works and it is competent.This all sounds great right? Well, it's more meh than it is good. The core concept is amazing, I'm a huge fan of Uprising: Join or Die and I'd kill to have another one or at the very least an Action\/RTS that operates in the same style but that is aside the point. Planet 1138 is meh because of presentation and the cheating nature of the AI opponent. Presentation you say? Well yes, unfortunately all the menus in the game look as though they were made in paint.NET and the game has the barest of aesthetic qualities. While this isn't bad in itself, it makes the game look more like a first time flash game than an actual 9.99 Steam game. While this isn't meant to be a knock on the dev but I'd highly recommend they hire on someone who can redesign the menus or the interface in general. I truly believe that presentation is one of the most important qualities when designing anything and I'd love to see some more work put into the game's aesthetics. My second problem? The AI is utter \u2665\u2665\u2665\u2665\u2665\u2665\u2665t. Somehow he can lock on to you and shoot at you from every angle while you can only autoaim at opponent's directly in front of you. The AI isn't foolish enough to sit still and let you shoot at him, he will drive circles around you and pummel you into the dirt. It causes the AI to be super aggressive while the player has to fight defensively by standing next to bases and such. This may just be me being a noob but it seems like the AI has a naturally unfair advantage in the game.In conclusion, not a bad game, not a great game. With some work, I can see this being an amazing first attempt by the studio. For now, I can't recommend it at 9.99. I would at 5.99 though. Seems more reasonable of a price.Gameplay Footage:https:\/\/www.youtube.com\/watch?v=aVlrBH958pQ. So I was hopeful for this little game but very quickly let down.There just doesn't seem to be much point to the player being on the battlefield. Tactics just really aren't there.Terrain does not offer cover...so there isn't much in the way of strategy. You pick up ammo and repair like some sort of old racing game. Unless your opponent has really terrible aim you essentially are just trading blows....If the player vehicle had a drone mode I doubt you could ever perform better than it....I do not recommend this game.. Should be an Early Access title because of all the glitches. Collision detection messes up a lot and the AI is really bad. It's also incredibly basic. Maybe if they spent some time fleshing it out it would be ok but right now it feels more like a phone game.Go play Battlezone instead. I think that game came out in the 90s haha. This is one of those games I wish I could give a neutral opinion on. It's not inherently bad, yet it's not all that great. Allow me to explain, dear reader.Planet 1138 is an Action\/RTS game where you control a "Command Buggy" that has rockets, a machine gun, a shield and nitrous that captures bases which then produce units and pushes them down the lane towards the enemy base. As the game goes on and you complete levels, you will unlock new upgrades which passively upgrade your buggy to deal more damage or to upgrade the turrets on support bases. Honestly, the game is more of a MOBA like Warshift than it is an Action\/RTS like Battlezone or Uprising: Join or Die. There are a ton of levels to play through with super challenging AI and even multiplayer. Overall, the gameplay is solid enough, it works and it is competent.This all sounds great right? Well, it's more meh than it is good. The core concept is amazing, I'm a huge fan of Uprising: Join or Die and I'd kill to have another one or at the very least an Action\/RTS that operates in the same style but that is aside the point. Planet 1138 is meh because of presentation and the cheating nature of the AI opponent. Presentation you say? Well yes, unfortunately all the menus in the game look as though they were made in paint.NET and the game has the barest of aesthetic qualities. While this isn't bad in itself, it makes the game look more like a first time flash game than an actual 9.99 Steam game. While this isn't meant to be a knock on the dev but I'd highly recommend they hire on someone who can redesign the menus or the interface in general. I truly believe that presentation is one of the most important qualities when designing anything and I'd love to see some more work put into the game's aesthetics. My second problem? The AI is utter \u2665\u2665\u2665\u2665\u2665\u2665\u2665t. Somehow he can lock on to you and shoot at you from every angle while you can only autoaim at opponent's directly in front of you. The AI isn't foolish enough to sit still and let you shoot at him, he will drive circles around you and pummel you into the dirt. It causes the AI to be super aggressive while the player has to fight defensively by standing next to bases and such. This may just be me being a noob but it seems like the AI has a naturally unfair advantage in the game.In conclusion, not a bad game, not a great game. With some work, I can see this being an amazing first attempt by the studio. For now, I can't recommend it at 9.99. I would at 5.99 though. Seems more reasonable of a price.Gameplay Footage:https:\/\/www.youtube.com\/watch?v=aVlrBH958pQ. This game has a good ideea. But that's it. It is far from finished.Pro: Rare type of game that merges shooters with rts . Looks very mod-ableCons: Lots of invisible textures - when you go near a ramp you might get stuck or just get randomly thrown up. The AI is very basic. You can just sit in the back of a base and the enemy AI will just ignore you. The shooting is.. weird. The AI controlled Buggy can shoot while running. You can only shoot straight(minigun). The menu and overall game controls are definetly made and kept for a controller. The only transition are the keybindings. Very few upgrades, that don't look like they might impact the game a lot even in the late levels. (didn't reach there tho) Even if this game would be better, 10$? really? 2$ might be too much. 0.5$ maximum for it's current state. Do not purchase this, some alpha state games are more complete than this. Even EA games have more content.

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